This week in Theory and Analysis, we are discussing virtual worlds. The following analysis questions are ones I would like to examine more through out the course of the week.
As virtual worlds become more and more a popular, what happens when virtual reality crosses over into reality? Is there a distinction between the two?
What is the importance of networked cultures in virtual reality?
Should people be allowed to commit heinous acts or forbidden acts in virtual worlds that are punishable by law in the real world? Should there be virtual reality laws?
How do or can virtual worlds benefit society? Are there other benefits besides entertainment purposes?
What is the future of virtual reality?